DbMakeObjectCylinder

This command will make a 3D cylinder object that is white and untextured by default.

Syntax
void dbMakeObjectCylinder(int iObject, float fSize) iObject is the object number, you need that number when you want to refer back to this object.

fSize is the size of the cylinder object. If you want to specify the height, width and depth you should use dbScaleObject.