Creates a 3D object from a limb from another object. You can use this function if you want deconstruct a 3D object and make parts from that object to a new object.

Syntax Edit

void dbMakeObjectFromLimb(int iNewObject, int iSrcObject, int iLimb)

iNewObject is the object number for the new object.
iSrcObject is an existing object that you want use limbs from.
iLimb is a limb from the source object. You can use dbPerformCheckListForObjectLimbs if you want to see which limbs an object contais.